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Warden, the AutoArena 3-elixir guard mini: Shackle Bolt

Warden Guard 5000 coins

Reflects stuns. Stuns enemies that charge or leap in next to it.

Cost
3 elixir
Health
740
Damage
70
Range
4 tiles
Speed
1.1 tiles/s
Attacks every
1.2s
Mana per hit
20 of 100
Unlock
5000 coins

Rebuke: it can’t be stunned. Every stun aimed at it — a slam, a charge, a shackle — is turned back on whoever applied it, for as long. One of these stunning another simply fails.

Watch: an enemy whose opening charge or leap lands within 1.5 tiles of it is stunned for 2s where it lands — a Juggernaut that slams the Warden itself included.

Shackle Bolt — Its next shot stuns the target for 1.5s (+0.5s per star).

stuns for 1.5–3s (longer per star).

Cast at full mana — or as a dying breath if it never got to cast, unless it is stunned.

At three stars: Iron Chain — The stun also chains to 2 more enemies, each within 2 tiles of the last, for 2s.

How to play it

A back-line crossbow. Anything that charges or leaps in at battle start and lands beside it is stunned for 2s, so place it where their Shade or Juggernaut will land. It can't be stunned, and any stun aimed at it hits the caster instead. Shackle Bolt stuns its next target, and a Powderkeg killed while stunned does not explode.

Warden, the Ring's lamplighter. Lights the wall torches at dusk and keeps order after dark. Stuns anyone who charges or leaps in beside it. Cannot be stunned, and turns any stun back on whoever cast it.

Stars

Drop a duplicate onto the Warden, or tap it and choose Upgrade, to star it up. Stars multiply health, damage and the ability's reach.

LevelHealthDamageStunElixir to reachStep
Level 1740701.5s3—
12211162s63
17021612.5s93
29602803s189

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