
Gaffer Grappler 5000 coins
At battle start, hooks the enemy exactly 3 tiles ahead and pulls it in.
- Cost
- 3 elixir
- Health
- 900
- Damage
- 50
- Range
- Melee
- Speed
- 1 tiles/s
- Attacks every
- 1.25s
- Mana per hit
- 17 of 100
- Unlock
- 5000 coins
150% of its damage · stuns for 0.6–1.2s (longer per star).
Cast at full mana — or as a dying breath if it never got to cast, unless it is stunned.
How to play it
At battle start, before anything else moves, it hooks whatever stands exactly three tiles ahead and pulls it in, stunned. The plan screen shows the tile it will hook. A hooked Juggernaut, Shade or Javelineer loses its opening move. Avoid hooking a Powderkeg, since its fuse keeps burning at your feet.
Gaffer, of the mere boats. Fishes the mere by day with a gaff and a chain. Throws the hook at the horn, before anyone else moves. Once hooked a Mummer by mistake.
Stars
Drop a duplicate onto the Gaffer, or tap it and choose Upgrade, to star it up. Stars multiply health, damage and the ability's reach. The Gaffer prices its own stars — 2, 2, 8 elixir per step — rather than the default curve.
| Level | Health | Damage | Stun | Elixir to reach | Step |
|---|---|---|---|---|---|
| Level 1 | 900 | 50 | 0.6s | 3 | — |
| 1485 | 83 | 0.8s | 5 | 2 | |
| 2070 | 115 | 1s | 7 | 2 | |
| 3600 | 200 | 1.2s | 15 | 8 |
Other minis
- PitfighterMelee · 2 elixir · Frenzy
- LongshotRanged · 2 elixir · Piercing Shot
- ShieldbearerTank · 3 elixir · Shield Wall
- ReaverSplash Melee · 3 elixir · Skull Slam
- JuggernautCharger · 4 elixir · Trample
- ShadeInfiltrator · 3 elixir · Shadow Leap
- PyromancerSplash Ranged · 4 elixir · Arcane Blast
- MenderSupport · 3 elixir · Radiance
- WardenGuard · 3 elixir · Shackle Bolt
- PowderkegBomber · 3 elixir · Blast
- JavelineerSkirmisher · 2 elixir · Javelin
- MasonBuilder · 3 elixir · Shore Up
- DyerHexer · 2 elixir · Indigo