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Pitfighter, the AutoArena 2-elixir melee mini: Frenzy

Pitfighter Melee

Fast melee bruiser.

Cost
2 elixir
Health
675
Damage
64
Range
Melee
Speed
1.4 tiles/s
Attacks every
1.05s
Mana per hit
15 of 100
Unlock
Owned from the start
Frenzy — +80% attack speed, +30% damage and +35% move speed for 4s (+1s per star).

lasts 4–7s (longer per star) · attack cooldown ×0.55, damage ×1.3, move speed ×1.35.

Cast at full mana — or as a dying breath if it never got to cast, unless it is stunned.

At three stars: Bloodrage — Frenzy also heals 3% of max HP, and hits during it heal 8% of the damage dealt.

How to play it

Cheap, fast melee that reaches the fight first. Frenzy makes it attack faster and hit harder for a few seconds. Pair it with a tank that keeps it alive past the first exchange. A Reaver also works well, since its stuns land where the Pitfighter is swinging.

Pitfighter, of the quarry pits. Learned to fight in the pits under the old quarry. Goes in first and hits hard. Swings faster once the rage sets in.

Stars

Drop a duplicate onto the Pitfighter, or tap it and choose Upgrade, to star it up. Stars multiply health, damage and the ability's reach. The Pitfighter prices its own stars — 2, 2, 8 elixir per step — rather than the default curve.

LevelHealthDamageDurationElixir to reachStep
Level 1675644s2—
11141065s42
15521476s62
27002567s148

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