
Pitfighter Melee
Fast melee bruiser.
- Cost
- 2 elixir
- Health
- 675
- Damage
- 64
- Range
- Melee
- Speed
- 1.4 tiles/s
- Attacks every
- 1.05s
- Mana per hit
- 15 of 100
- Unlock
- Owned from the start
lasts 4–7s (longer per star) · attack cooldown ×0.55, damage ×1.3, move speed ×1.35.
Cast at full mana — or as a dying breath if it never got to cast, unless it is stunned.
How to play it
Cheap, fast melee that reaches the fight first. Frenzy makes it attack faster and hit harder for a few seconds. Pair it with a tank that keeps it alive past the first exchange. A Reaver also works well, since its stuns land where the Pitfighter is swinging.
Pitfighter, of the quarry pits. Learned to fight in the pits under the old quarry. Goes in first and hits hard. Swings faster once the rage sets in.
Stars
Drop a duplicate onto the Pitfighter, or tap it and choose Upgrade, to star it up. Stars multiply health, damage and the ability's reach. The Pitfighter prices its own stars — 2, 2, 8 elixir per step — rather than the default curve.
| Level | Health | Damage | Duration | Elixir to reach | Step |
|---|---|---|---|---|---|
| Level 1 | 675 | 64 | 4s | 2 | — |
| 1114 | 106 | 5s | 4 | 2 | |
| 1552 | 147 | 6s | 6 | 2 | |
| 2700 | 256 | 7s | 14 | 8 |
Other minis
- LongshotRanged · 2 elixir · Piercing Shot
- ShieldbearerTank · 3 elixir · Shield Wall
- ReaverSplash Melee · 3 elixir · Skull Slam
- JuggernautCharger · 4 elixir · Trample
- ShadeInfiltrator · 3 elixir · Shadow Leap
- PyromancerSplash Ranged · 4 elixir · Arcane Blast
- MenderSupport · 3 elixir · Radiance
- WardenGuard · 3 elixir · Shackle Bolt
- PowderkegBomber · 3 elixir · Blast
- GafferGrappler · 3 elixir · Haul
- JavelineerSkirmisher · 2 elixir · Javelin
- MasonBuilder · 3 elixir · Shore Up
- DyerHexer · 2 elixir · Indigo