
Shieldbearer Tank
Tough frontline tank.
- Cost
- 3 elixir
- Health
- 1310
- Damage
- 42
- Range
- Melee
- Speed
- 1 tiles/s
- Attacks every
- 1.4s
- Mana per hit
- 17 of 100
- Unlock
- Owned from the start
Shield Wall — Gains a shield worth 35% of max HP for 6s (+5% per star).
a shield worth 35%–50% of max HP (more per star) · lasts 6s.
Cast at full mana — or as a dying breath if it never got to cast, unless it is stunned.
At three stars: Bastion — Also forces enemies within 2.5 tiles to attack it for 3s.
How to play it
A sturdy tank for the front line. Shield Wall can save it from a killing blow. Put it in the column an enemy charge will come down, and build behind it. A Dyer's hits halve its shield.
Shieldbearer, from a family of Masons. Slow and square, like the walls the Masons build. Carries the heaviest shield in the Ring. Stands at the front so the others do not have to.
Stars
Drop a duplicate onto the Shieldbearer, or tap it and choose Upgrade, to star it up. Stars multiply health, damage and the ability's reach.
| Level | Health | Damage | Shield | Elixir to reach | Step |
|---|---|---|---|---|---|
| Level 1 | 1310 | 42 | 35% | 3 | — |
| 2162 | 69 | 40% | 6 | 3 | |
| 3013 | 97 | 45% | 9 | 3 | |
| 5240 | 168 | 50% | 18 | 9 |
Other minis
- PitfighterMelee · 2 elixir · Frenzy
- LongshotRanged · 2 elixir · Piercing Shot
- ReaverSplash Melee · 3 elixir · Skull Slam
- JuggernautCharger · 4 elixir · Trample
- ShadeInfiltrator · 3 elixir · Shadow Leap
- PyromancerSplash Ranged · 4 elixir · Arcane Blast
- MenderSupport · 3 elixir · Radiance
- WardenGuard · 3 elixir · Shackle Bolt
- PowderkegBomber · 3 elixir · Blast
- GafferGrappler · 3 elixir · Haul
- JavelineerSkirmisher · 2 elixir · Javelin
- MasonBuilder · 3 elixir · Shore Up
- DyerHexer · 2 elixir · Indigo